State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 Gacha Games on Android in Tunisia for Q2 2022

Discover the performance trends for the top 5 Gacha games on the Android platform in Tunisia during Q2 2022, including weekly downloads, revenue, and active users.

Top 5 Gacha Games on Android in Tunisia for Q2 2022

In Q2 2022, the top 5 Gacha games on the Android platform in Tunisia displayed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.

8 Ball Pool by Miniclip.com showed a fluctuating trend in weekly revenue, peaking at approximately $188 in both the final week of March and the final week of May. Weekly downloads saw a notable decrease from around 16K in mid-April to about 8K by mid-June. Despite this, weekly active users remained relatively stable, ranging from 159K to 185K throughout the quarter.

eFootball™ 2024 from KONAMI experienced a decline in weekly revenue, starting at $453 in late March and dropping to around $127 by the end of June. Weekly downloads also decreased significantly from 11K in early April to just under 2K by late June. Active users followed a similar downward trend, decreasing from approximately 352K in late March to around 213K by the end of the quarter.

Asphalt 8 - Car Racing Game by Gameloft SE had consistent weekly downloads, peaking at 4.1K in the last week of June. Although the game did not generate significant revenue, its active user base remained steady, with a slight increase from 11.8K in late March to 12.7K by the end of June.

Head Ball 2 - Online Soccer from Masomo Gaming had minimal revenue, with occasional spikes reaching up to $7. Weekly downloads saw a decline from about 5.2K in early April to roughly 1.5K by mid-June, with a slight recovery to 2.6K at the end of the quarter. Active users fluctuated between 18K and 25K, showing a resilient engagement despite the drop in downloads.

Sonic Forces: PvP Battle Race by SEGA displayed a low but steady revenue pattern, with occasional peaks around $5. Weekly downloads increased from approximately 1K at the start of the quarter to about 2.9K by early June, with a slight dip towards the end of June. Active users rose from about 5.3K in late March to around 11.8K by early June, maintaining a stable user base throughout the quarter.

For more detailed insights and data on these games and others, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022